Tuesday, 16 October 2012

Difficulty & Structure of GamePlay



Difficulty in Games

EASY? - MEDIUM? - HARD?

You need to give the player a challenging game experience.But a balance has to be met so the player can feel they are improving their skill and advancing through the game.
Difficulty can be set at the beginning of some games while other alter the setting depending on the players progress.
In your post indicate how you will set the difficulty in the two game concepts.Include examples of games you have already played and indicate how difficulty of the game is altered and how does it become more difficult?

Structure of a Game


LINEAR? - HUB? - SANDBOX?


Game progress is often divided into "levels".The structure of the levels can determine the gameplay of the game.
Linear games connect one level with another but usually once one level is completed you do not visit that level again.A sandbox or open level structure gives you a large level which you progress through giving you the freedom to attempt activities in any order you like and even revisit levels more thn once.
In this part of the post you will explain what structure your game will take and compare it to other games and their structure.Explain how the stucture of your game will improve the game play experience.


Please Download the PowerPoint on Moodle in U72 /Resources/Lectures
GAMEPALY_Difficulty_structure.pptx

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