Monday, 17 September 2012

Developing Ideas for your Game World




Week 2
Developing Ideas for your Game World

  • After your initial brainstorming you should have decided on the two game concepts you are going to develop.
  • In your sketchbook you will need to produce sketches and notes describing the game world.If it is a 2D game you can draw out level sketches indicating the terrain,architecture and objects that might populate the world.
  • For the 3D game concept perspective drawings and mock up in 3dsmax can also be considered to represent the game world.
  • You can also use Photoshop to create more finished concepts.
  • Include primary and secondary sources to help you with developing ideas (make sure these are annotated to indicate why they have been slected and how have they influenced your game ideas)
To add ideas to post
  • Sketches from your sketchbook can be scanned
  • JPEG's can be uploaded from Photoshop
  •  3D renders can be uploaded
  • Using Google Documents or Google Drive Slideshow can be created which can be placed on your Blog post.
Concept slideshow

Player Characters & NPC's

Week 2

Player Characters & Non Player Characters


Player characters are an important element to the visual style of a game.These avatars are controlled by the player.They can represent real or fantastic characters.They can have complex behaviours or simply be a graphic that the player controls.
Non- player characters also inhabit the game world in early games that represented obstacles to avoid.Later these NPC's became more complex characters which you might communicate with or join forces on your quest.
In this post you need to explain about the role of the player character and NPC in your games you are developing.You will need to include examples of player characters and NPC's in existing games that have influenced your ideas.In your reserch you will need to comment on the important features that these charcters bring to the game design.And ask yourself are characters and NPC's important to games and why?
 

Sunday, 9 September 2012

U72:C2:Initial Game ideas:brainstorming

Week 1
Produce a mind map for the games you have selected showing initial idea development. Post on the blog. If you do any sketchbook work, this can be scanned into either a PDF or images that can be added to the post.


U72:C1:Visual Style:Genre ,Game Worlds & Perspectives



Week 1
     



    10th September

    To begin your assignment on Computer Game Design you will develop an understanding of Visual Style.


           Do some initial research into the two game designs you would like to develop. Identify the genre,perspective  and game worldof your game concepts. Include at least two existing game examples that represent the similar genre and perspective you are developing. Make sure you correctly define what a game genre is. Include appropriate screenshots, video clips, and diagrams in your posts.

      Critically evaluate the game world and perspective in the game examples. Take into account the strengths and weakness of the game world and perspectives in each of the game examples. Include appropriate screenshots, video clips, and diagrams in your post.



      In your blog post an example of the RTS and role playing game genres.
      Explain what defines the differences in the genres? 


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